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Maleficars by Woodsie-One Maleficars by Woodsie-One
Recently I had some really nasty mood and didn't do much... of stuff which I'd be willing to show anywhere. Also, I got quite reclusive about contacting people and answering messages, so... well, sorry for that, I'll try to fix it soon. ^^;

This are four illustration on a5 paper, which I did with promarkers in my sketchbook. They were inspired by art style of Dragon Age 2, but the story behind them is from the Origins - the quest in Redcliffe, concerning arl Eamon's son.

If you are not familiar with it: the child appears to posess magical abilities, and uses them to make a pact with a demon, to save life of his poisoned father. Demon posesses kid, father is alive but in coma, mother is horrified, castle is a mess filled with undead and villagers can't leave, unless they wish to be killed. When the hero arrives, and - after killing plenty of whattheactualfuck which roams the castle and surroundings - they are asked to help the kid. From many worse or better choices, there is one scenario which always really appealed to me: sacrifacing arlessa in a blood magic ritual, to enter the... sort of demonic/spiritual realm, where hero can fight the demon without harming kid. And then, instead of slaying demon - making a pact with her, so she would leave the boy... for now.
I think this is one of the eviliest things I can imagine. And since my character is an evil witch and a maleficarum herself, guess what she did.
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:iconjacob-cross:
Jacob-Cross Featured By Owner Nov 29, 2014
Oh wow
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:iconwoodsie-one:
Woodsie-One Featured By Owner Nov 29, 2014  Student General Artist
Thanks)
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:iconjacob-cross:
Jacob-Cross Featured By Owner Dec 1, 2014
Anytime :nod:
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:iconruthfender:
ruthfender Featured By Owner Nov 26, 2014
This is awesome, you've absolutely nailed the Dragon Age-styled artwork.
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:iconwoodsie-one:
Woodsie-One Featured By Owner Nov 26, 2014  Student General Artist
Thank you ever so much!))
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:iconchrispy92:
Chrispy92 Featured By Owner Nov 26, 2014  Student Writer
Whenever I play an RPG, I just can't make myself do any of the really evil stuff. I'm always a total goody-two-shoes who tries to find the best solution to problems (like in this situation, I had rescued the Circle mages before hand, so I could enlist their aid in saving both the kid and her mother).

I mean, I can do some nasty shit, but if I feel it was absolutely necessary, not selfishly driven. I guess its just me, I can't really roleplay a really evil character.

On a side note, I've always preferred DA2's art direction over Origins'. The old game just felt... bland in terms of style. I really like the blood effect you put on this one.
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:iconwoodsie-one:
Woodsie-One Featured By Owner Nov 26, 2014  Student General Artist
Thank you)

For me it depends - I can switch between characters really easily. Actually, it's usually a character who shapes my gameplay, not me who shape character via gameplay. In many games it was pretty easy for me to be the wicked, evil mage, but for example in DA2 I never could really bring myself to play as an evil Hawke - for me they are always trolling but still good ones. But in Origins? There I usually pick the mean and evil solutions. But again - it is more of a character I play than my own choices (the ones I'd make in their place) - I often play as an elf, and most often - as a mage. With a hateful, resentful and overally racist attitude, typical for elves and mages. When I played as a human I was a really nice hero, rescuing everybody and all.
And most of my evil characters are no sadists - they do not really pick evil option for joy of seeing others suffer, but rather for personal gain (like with Connor - hey, teach me blood magic and the kid is yours!). They are more... ruthless than cruel.
Well, except for dalish. Every single one was a real son of a bitch, blaming people for everything, killing them for no reason other than expressing their despise for "shemlen", mocking them and all. it was... somehow amusing, to roleplay a character so distant from my own attitude.

And I agree there - Origins lacked some... distinctive graphic style for me. They were somehow bland and almost default. I mean, there were really nice ideas and some elements - like everything around darkspawn, dwarf and dalish warpaint, fereldan architecture... but overally it was still somehow bland. I'm glad they made it more bold and distinctive in the other games - it makes the style and the world more remarkable, different from default fantasy-land.
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:iconchrispy92:
Chrispy92 Featured By Owner Nov 26, 2014  Student Writer
I find it easier to roleplay a group of characters in my head. Protagonists and antagonists alike. I often find myself giving the protag a some hero qualities. I find some people tend to forget that even in flawed characters, its important to remember the 'hero' in 'antihero'. ;)

I also sometimes try to work some character development into my protagonists. Like a City Elf who starts off resentful of his place in the world but comes to understand that everyone and everything is worth protecting. Human and elves alike all deserve a chance.
Like the way I see it, he realizes "I used to think the world was defined by four different types of people: human, elf, dwarf and qunari. But I understand that there are only two types that actually matter: Good People, and Complete Fucking Assholes. I prefer this way of thinking now."

And it can cut the other way. A Circle Mage starts off with trying to save everyone, but slowly loses his ability to feel. After all if everything is about to go to shit, why form an attachment anymore?

Of course its hard to keep a development arc consistent over a game, but I do try. (:
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:iconwoodsie-one:
Woodsie-One Featured By Owner Jan 27, 2015  Student General Artist
(sorry for replying after ages. I tend to leave more complex messages "for later", to answer them in some more reasonable manner than "yay, thanks", and then they get lost in my inbox, until I find them, like... two months later. :| )
It has a lot of sense, since how we perceive a character - except for these really simple and... flat -is strongly connected with how they are presented and contrasts with their surroundings. One character in different setting can have completely different role, so it's good to define part of it by using a set of characters - it leaves a lot of space for making another story with the same character, just from another point of viev, giving the a different role.

In Dragon Age it was my Inquisitor, who got some real development during gameplay. Starting as a proud dalish, despising both human culture and religion, she ended up much more tolerant and understanding for other people. Her own beliefs were broken multiple times in the proces, but she understood that constant dwelling in past and arguing over which god is better won't help anything and anyone. She doesn't pray to the Maker, but she respects that others do.
My Hawke on the other hand got more bitter and distrustful towards mages - he was starting as someone who'd always take their side, and got even worse with his brother becoming a templar. But over the time he realised that things are not that simple, and that a lot of them really deserve to be executed or at least imprisoned. Also, he saw what blood magic is capable of, and abandoned his studies of it - he may be strong enough, but what if he fails? What if he turns against those which he tried to protect, like Anders and Orsino did? Influence of demons is not always so obvious and spectacular, corruption may be slow, tricky. He even tried to make up with his brother and uncle - even if they continued to hate each other through all years spent in Kirkwall.

I think characters which are developed over the course of the story are much more interesting and powerful - they are more complex, closer to real-life people))
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:iconchrispy92:
Chrispy92 Featured By Owner Jan 27, 2015  Student Writer
Jesus Woodsie, ya scared me. I had to go back in order to read what comments I wrote two months ago!

And you're right. The best characters take time to develop. And are made with other viewpoints in mind.
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:iconorsena:
Orsena Featured By Owner Nov 26, 2014  Hobbyist
Jest świetne! Mam wielką słabość do stylu rysunków z DA2 i DAI, potrafię godzinami siedzieć na Dragon Age Keep i oglądać wszystkie po kolei, tak samo każdą kartę tarota z postaciami XD Naprawdę fajnie uchwyciłaś motyw, z daleka da się zauważyć czym się inspirowałaś! A czemu akurat historia Connora?
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:iconwoodsie-one:
Woodsie-One Featured By Owner Nov 26, 2014  Student General Artist
Dziękuję ^^
Bardzo lubię ten prosty, symboliczny styl, dlatego i jakoś DA2 lubię bardziej niż jedynkę - Origins brakowało właśnie zdecydowanego, charakterystycznego stylu graficznego, który by je wyróżniał. Miało z jednej strony ładną kolorystykę, ciekawe projekty istot, niezłe zbroje... ale było zarazem trochę nijakie. Trójki jeszcze nie widziałam, ale mam nadzieję że będzie ładnie xD
A Connor dlatego, że lubię ten wątek i faktyczną możliwość wyboru - bo często wybór w rpg jest dosyć... oszukany. Znaczy się, i tak na jedno wyjdzie, co by się nie wybrało. A tam faktycznie było sporo opcji. No i lubię historie ze złymi zakończeniami ^^
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:iconorsena:
Orsena Featured By Owner Nov 28, 2014  Hobbyist
Uważam tak samo, jeżeli chodzi o styl, jest oryginalnie zrobiony i chyba nie spotkałam jeszcze osoby, która by go nie chwaliła. Co prawda w Origins jest ten bardziej otwarty świat, a DA2 jest mniej rozwinięte, ale mimo wszystko bardziej mnie wciągnęło i do mojej Hawke byłam dużo bardziej przywiązana niż do Wardenki. Hm, a grzebałaś już może w Dragon Age Keep? Jeżeli nie to polecam, pewnie Ci się spodoba! Trójkę polecam, ma w sobie to co w poprzednich częściach było najlepsze, poza tym widać, że inspirowali się TES i Wiedźminem XD Nie sposób nie pokochać tej części!
To w sumie prawda, niby są wybory, ale fabuła i tak jest liniowa i prowadzi do tego samego. Ja tam wielką fanką złych zakończeń nie jestem, ale czasami je wybieram bo wydają się dużo bardziej kuszące niż te dobre XD
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:iconwoodsie-one:
Woodsie-One Featured By Owner Dec 2, 2014  Student General Artist
Trójki na razie nie widziałam, bo mnie jeszcze nie stać, ale i tak bym zagrała. Choć podkreślane wszędzie inspirowanie się Wieśkiem i Skyrimem trochę mnie niepokoi, jednak proces jaki zachodzi w grach od jakiegoś czasu - tzn wszystkie zaczynają się nawzajem przypominać - nie bardzo mi się podoba. Ale cóż, wierzę w Bioware, nawet jak mają najgłupsze zabezpieczenia pirackie ever, a do tego sprzedają gry w częściach tylko trochę mniej bezczelnie niż EA, to ich lubię xD
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:iconorsena:
Orsena Featured By Owner Dec 5, 2014  Hobbyist
Trudno się dziwić, w końcu BioWare jest częścią EA, ale nawet mój eternal hate na EA nie jest w stanie zmienić mojej miłości do BW i jak totalny wieśniak kupuję wszystko co wyjdzie spod ich rąk XDD Jeszcze nie udało im się mnie zawieść, więc póki im ufam to wiem, że ich gry na pewno mnie zadowolą. Wiesz, moim zdaniem inspiracja jeżeli chodzi o gry jest wszędzie, każde RPG jest na tym samym schemacie, nawet fabularnym, fajnie że się twórcy wspierają innymi projektami i póki nie zwalają od innych w chamski sposób, to nie mam nic przeciwko. Rozmawiałam dzisiaj z kolegą, który ściągał DAI i strasznie się denerwował, że wszystko chodzi, ale nie da się zapisywać stanu gry. Dajmy hakerom trochę czasu, na pewno rozkminią XD
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:iconwoodsie-one:
Woodsie-One Featured By Owner Dec 8, 2014  Student General Artist
Cóż, ja sobie na razie nie pogram, bo załapałam się do tego procentu ludzi, którym Inkwizycja wywala się na starcie i na razie nie ma na to rozwiązania. Może z czasem naprawią, a może po prostu zagram dopiero za kilka lat, jak wymienię sprzęt (ostatnia wymiana była rok temu, więc na następną się nie zanosi). Albo właśnie klasycznie już, poczekam kilka miesięcy, nadal nie będzie działać, pójdę bawić się w pirata i zadziała - bo piraty jakoś magicznie często działają.
Bo faktycznie, parametrów mi nie styka ale wtedy gry zwykle... no mają lagi, idą powoli, zarzynają komputer, a nie crashują przy próbie uruchomienia. Albo idą normalnie, tylko na niskich ustawieniach. Ale z tego co czytałam, to nie tylko mój problem i nie zależy on do tego ani od wymagań (mają go też ludzie ze znacznie lepszym sprzętem) ani od karty graficznej, ani w ogóle nie wiadomo od czego, a pomoc techniczna EA na razie polega na mówieniu, żeby przeinstalować grę. Ech, nie wiem czego oczekiwałam, ale jednak dosyć się zawiodłam >_>
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:iconorsena:
Orsena Featured By Owner Dec 8, 2014  Hobbyist
Ojej, nawet nie wiedziałam, że ludzie mają takie problemy z tą grą D: Szkoda, kurcze, przykro mi, tym bardziej, że poprzednie części bardzo lubisz i taki zawód to jednak jest ciosem :c Pozostaje mi trzymać kciuki za patcha (no, przyda się też do bugów, których jest sporo i niektóre naprawdę irytujące), który, mam nadzieję, jakoś sobie poradzi z Twoim problemem. Skoro kupiłaś grę to naprawdę nie fajnie, że nie możesz w nią grać.
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November 26, 2014
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